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Gamers Against Government Meddling

Government should allow

Caffeinated energy drinks

Gamers: 84 percent

Non-gamers: 69 percent

Violent video games

Gamers: 82 percent

Non-gamers: 54 percent

3D-printed guns

Gamers: 42 percent

Non-gamers: 26 percent

Home DNA tests

Gamers: 64 percent

Non-gamers 51 percent

Legalized marijuana

Gamers: 62 percent

Non-gamers: 43 percent

Data from a December 2013 Reason-Rupe poll of 1,011 adults across the country. "Gamers" refers to the 14 percent of those polled who described themselves as "frequent gamers." Compiled by Emily Ekins

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